Side-quests, leveling up, exploration, it’s essentially WarCraft III but more in every way. You build a base, raise an army, while doing more traditionally RPG activities. You play as a hero in charge of an army of soldiers belonging to your chosen faction. In theory, SpellForce III Reforced is a blend of real-time strategy and roleplaying games. Sadly, zero of this carries over to the console port. It had a very healthy DLC tail too, with sizable expansions and patched to the core game, so honestly it might be a great game now. I think there are better games in the genre, but I don’t begrudge any fans the game has. While I wasn’t the hugest fan of the original release of SpellForce III, it wasn’t a terrible game. To be clear, this review is about the console version of the game. This is the fantasy the game sells you on.
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